Talk:Bosses/@comment-99.21.137.92-20120622151547

My team is fighter, cleric, fire Mage, and archer. The fighter tanks, with his aggro and immunity and my cleric heals and revive. My archer and fire mage does the most dps but my fire Mage hits through shield walls. I revived 4 times during the ice golem. Stunning, snaring, it still killed me. But the archers are the priority, after that, it's just healing and default attacks with some stuns and snares. Hammer of Thor is literally the best tank weapon, shields will save your life with the extra protection. Treant is pretty easy, as long as you finished the minions and heal if you're low. The skele....killed me instantly.... The Minotaur can be baited by a fast tank or archer and have your ranged chars attacking it, or you can tanking with a fighter lvl 31.