Talk:Accessories/@comment-66.87.111.217-20130416235923/@comment-5171262-20130418120243

Raconteur's Staff only gives '''+30% critical hit rate, +35% healing, +10 Cold resist +20% attack speed, Immunity to Instant Death, +8 HP regeneration. '''In my opinion, these stats can be gathered from other items, The 30% Critical Hit Rate isn't really necessary, the 35% Healing, clearly overpowered by Canticle Staff by 115%, Cold Resist, highly unlikely to encounter someone with Ice Properties of Attacks, 20% Attack Speed? From Boots or Rings; Instant Death Immunity? Gilded Greaves. 8 HP Regen? Headgear.

Basically, weapons are supposed to give Damage.

Perhaps the people who coded these descriptions didn't do a very great job. I mean look at all the typos in this game. They could've easily replaced healing with damage or rather add another description where Healing is converted to Damage if used by other classes (Besides Cleric).