Talk:Immunity/@comment-5760872-20130606014523/@comment-5760872-20130610070022

So.. They thought a 1/4 immunity was good on a weapon whose corresponding boots already have a full same immunity? What makes less sense is that the people who could afford or typically use the Arbiter in the first place (without IAP's that is) use other, much less expensive, items which have full trip immunity! If they added this just to beef up the staff a bit they should've done something to rival the Canticle staff, like maybe a +75% damage deal since they obviously don't feel like correcting the sloppy coding of the game!?

You know what. I'm just going to assume that every new update that doesn't fix bugs or provide constructive changes were made by Triniti's marketing team