Talk:Summoner/@comment-198.207.20.186-20111224050844

I find that the Summoner is quite the extrodinary class, in the sense that, properly used, you can have lots of summons on the field(especially w/ the chance of double summoning), de-buff the enemy, take back some hp from their summons and take less dmg thanks to their summons. Therefore theoretically eliminating the need for a Barb/Fighter, Cleric and the Bard. The Mage and Archer are still quite useful and theoretically(again :P) and party of 3 well raised summoners and and Archer/Mage could work. The 3 Summoners summon their 3 respective creatures(w/ the chance of double summoning), de-buff the enemy and in the event of recieving dmg, they can pass 50% off too their summons and heal back some when they die. Imagine 18summons potentially on the field, bombarding enemies with their attacks, while the archer/mage are backing them up w/ misc. attacks. Awesome class :].